Summary
Overview
Work History
Education
Skills
Projects
Timeline
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Oleg Eni

Oleg Eni

Software Engineer In Augmented And Virtual Reality
Horsens,Denmark

Summary

Since I was young, I have held a keen interest in various activities like programming, playing different musical instruments, professional table tennis and many others. That helped me a lot in developing my personality from a multicultural point of view. Also, it developed my ability to faster learn different skills and new technologies. What I am most interested in is the evolution of technology and how it will be used in future. I want to progress in the field of extended reality development combined with artificial intelligence technology because it is one of the future's main targets and I want to participate in the process of evolution. One of my best qualities is that I do not give up when I face obstacles and work hard to conquer them.

Overview

3
3
years of professional experience
5
5
years of post-secondary education

Work History

Research Assistant / Software Engineer

Copenhagen University
Copenhagen, Denmark
02.2021 - Current

Created virtual reality projects and conducted research studies related to climate change, waste management and antibiotic resistance.

Founder

Hybrid XR
Horsens, Denmark
11.2020 - Current

Opened a startup company which specializes in creating virtual and augmented reality experiences.

Software Developer Intern

EON Reality
Viborg, Denmark
03.2019 - 08.2019

Developed augmented and virtual reality applications with educational purpose, using Unity and Autodesk Maya.

Worked with Oculus Quest, Microsoft HoloLens, TeslaSuit.

Created Virtual Reality Chemistry Lab that helps the students to explore the molecules.

Education

Bachelor of Science - ICT Engineering

VIA University College
Horsens, Denmark
08.2016 - 02.2020

Unreal Engine Course -

STEP IT Academy, GameFactory
Chisinau, Moldova
02.2016 - 04.2016

High School Diploma -

Theoretical Lyceum Spiru Haret
Chisinau, Moldova
09.2014 - 06.2016

Skills

Java

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Projects

  • Climate Change Awareness Simulation - developed the project for both VR and WebGL platforms, which is used now in research studies. Used Google App Engine for data collection.
  • Antibiotic Resistance Simulation - The project is still in development and it is aimed at educating people about the antibiotic resistance.
  • Waste Management Simulation VR - developed the project which is used now in research studies. Used Google App Engine for data collection
  • Piano VR - developed the optimization abilities, experimented with the new hand detection system developed by Oculus, uploaded the project to Oculus App Lab
  • Bachelor Project - VR Modelling App with the possibility to export the model as a 3D Print file, using hand detection and voice manipulation (Unity, Leap Motion) - developed the coding skill and experimented with different technologies, upgraded time management skill and teamwork experience
  • VR Chemistry Lab for HTC Vive (Unity) - evolved in 3D modelling, coding and management skills and learnt about concepts of user experience
  • Table Tennis Training VR on HTC Vive (Unity) - evolved in 3D modelling, coding and management skills
  • VR Development Training Sessions (Unity) - taught students the basics of VR development
  • Fighting Lego robot (Java, Lego) - learnt how to use algorithms in real world tasks
  • Phoenix game using hand gesture as a controller (Arduino. Unity) - learnt how to use Arduino and code the sensors to get the desired result, evolved in coding
  • Lego Assembler on HTC Vive (Unity, Leap Motion) - learnt how to use hand tracking for virtual reality and evolved in coding
  • Halloween game on Microsoft Hololens (Unity) - experimented with the amazing futuristic technology called mixed reality
  • Dinosaur Museum for Samsung GearVR (Unity) - learnt how to use Steam VR and evolved in coding
  • Dragon game in Augmented Reality on Android phone (Unity) - learnt the basics of XR development, specifically ARCore and Vuforia
  • VIA Cinema website (ASP .NET) - learnt how to make web-applications, evolved in coding skills
  • Client-server system / Food order application (Java) - learnt about web-services and SOLID principles
  • Maze game on Android phone (Unity) - learnt new game development tips and evolved in coding skills.
  • Solar system (Unreal Engine) - learnt the basics of game development
  • Aquarium (HTML, CSS, JavaScript, JQuerry) - learnt the basics of frontend web development

Timeline

Research Assistant / Software Engineer

Copenhagen University
02.2021 - Current

Founder

Hybrid XR
11.2020 - Current

Software Developer Intern

EON Reality
03.2019 - 08.2019

Bachelor of Science - ICT Engineering

VIA University College
08.2016 - 02.2020

Unreal Engine Course -

STEP IT Academy, GameFactory
02.2016 - 04.2016

High School Diploma -

Theoretical Lyceum Spiru Haret
09.2014 - 06.2016
Oleg EniSoftware Engineer In Augmented And Virtual Reality